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Видео ютуба по тегу The Gamedev Guru
251 How to decide to use structures or classes
The Gamedev Guru | Unity Performance Expertise Live Stream
146 What is Ripgrep
574 Activating DLSS in latest Unity version
315 Collision matrix settings in unity
272 How to avoid '==' operator in Unity Development
How Gamers Think Video Games Are Made...
326 How do we use addressables in unity
67. Performance cost of shaders
154 Example of an auto regenerated class
267 Use cases of some architectures in Unity Development
153 Automatic Code Regeneration with T4 Text Templating
273 == null vs is null in Unity
324 Why do you need addressables
203 What is Lightmap Baking
61. Testing at lower CPU frequencies - Why?!
310 Usage ideas for command pattern in game development
72. A warning about using shader keywords logo
271 What is special about reference checking in Unity
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